Our Target Audience:
Our main production as you are aware of is going to be a Horror/Thriller. Our sequence is going to be very disturbing and for that reason i have decided that the audience must be old enough to understand and mentally maintain there emotions throughout. the age range i think is suitable would vary starting but start from 18. I ave rated it this because i recently went to the cinema and viewed Sinister, it as come to my awareness that the film was rated a 15 in comparison to our opening construction there is a big difference in the amount of fright factor created! Its for both females and males to enjoy and also for all ethnicities to watch. Although it does meet with the stereo-type of girls being the victims we have decided to twist it around a little and not make the victim a 'dumb blonde'. The shock factor is incredible and their is a story line from it so younger viewers might have difficulty understanding what is being portrayed. If i was a professional film maker I'm sure the BBFC would agree with my decision and allow us to take it to the next step.
A pure example of our audience 'young trendies' up for a night of being scared to death knowing it will be a right laugh. Theirs not a certain social group that our clip is aimed at so the more the merrier.
Teenagers use a lot of their time for hobbies. There are many types of characters in teens. So every teenager has different interests and hobbies. For example sports, collecting some things like marks, stamps and labels, reading books, writing, and cooking.
Girls and boys are different. For example, boys are interested in sports like football, basketball, volleyball and swimming. But girls prefer dancing, singing and going out with friends. Some girls like sports too like running, playing volleyball, handball and swimming.
Teenagers spend a lot of time on the computer. Three out of four teens spend about two hours daily surfing the internet or chatting with friends.
List of hobbies:
Music (singing, composing).
Poetry.
Dancing.
Indoor as well as outdoor sports.
Adventure or extreme sports.
Fitness or working out in a gym.
Car or bike racing.
Computer games or programming.
Social Networking.
Watching movies.


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